 
             
Controlling animation with my face using faceOSC and Processing. Mouth width and height controls the oscillation amplitude of a point and connected lines along the x and y axis. My eyes control the blinking while my face position maps the virtual face location.
 
         
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
            